Source Code Management
Adding New Modules
Adding Files and Directories
Tricks of the Trade
Slurm is an open source, fault-tolerant, and highly scalable cluster management and job scheduling system for large and small Linux clusters. Components include machine status, partition management, job management, scheduling, and stream copy modules. Slurm requires no kernel modifications for it operation and is relatively self-contained.
Slurm is written in the C language and uses a GNU autoconf configuration engine. While initially written for Linux, other UNIX-like operating systems should be easy porting targets. Code should adhere to the Linux kernel coding style. (Some components of Slurm have been taken from various sources. Some of these components do not conform to the Linux kernel coding style. However, new code written for Slurm should follow these standards.)
To make the use of different infrastructures possible, Slurm uses a general purpose plugin mechanism. A Slurm plugin is a dynamically linked code object that is loaded explicitly at run time by the Slurm libraries. It provides a customized implementation of a well-defined API connected to tasks such as authentication, interconnect fabric, task scheduling, etc. A set of functions is defined for use by all of the different infrastructures of a particular variety. When a Slurm daemon is initiated, it reads the configuration file to determine which of the available plugins should be used. A plugin developer's guide is available with general information about plugins. Most plugin types also have their own documentation available, such as Slurm Authentication Plugin API and Slurm Job Completion Logging API.
The contents of the Slurm directory structure will be described below in increasing detail as the structure is descended. The top level directory contains the scripts and tools required to build the entire Slurm system. It also contains a variety of subdirectories for each type of file.
General build tools/files include: acinclude.m4, configure.ac, Makefile.am, Make-rpm.mk, META, README, slurm.spec.in, and the contents of the auxdir directory. autoconf and make commands are used to build and install Slurm in an automated fashion. NOTE: autoconf version 2.52 or higher is required to build Slurm. Execute autoconf -V to check your version number. The build process is described in the README file.
Copyright and disclaimer information are in the files COPYING and DISCLAIMER. All of the top-level subdirectories are described below.
auxdir — Used for building Slurm.
contribs — Various contributed tools.
doc — Documentation including man pages.
etc — Sample configuration files.
slurm — Header files for API use. These files must be installed. Placing these header files in this location makes for better code portability.
src — Contains all source code and header files not in the "slurm" subdirectory described above.
testsuite — DejaGnu and Expect are used for testing all of its files are here.
All of the documentation is in the subdirectory doc. Two directories are of particular interest:
doc/man — contains the man pages for the APIs,
configuration file, commands, and daemons.
doc/html — contains the web pages.
Functions are divided into several categories, each in its own subdirectory. The details of each directory's contents are provided below. The directories are as follows:
api — Application Program Interfaces into
the Slurm code. Used to send and get Slurm information from the central manager.
These are the functions user applications might utilize.
common — General purpose functions for widespread use throughout Slurm.
database — Various database files that support the accounting storage plugin.
plugins — Plugin functions for various infrastructures or optional behavior. A separate subdirectory is used for each plugin class:
- accounting_storage for specifying the type of storage for accounting,
- auth for user authentication,
- cred for job credential functions,
- jobacct_gather for job accounting,
- jobcomp for job completion logging,
- mpi for MPI support,
- priority calculates job priority based on a number of factors
- proctrack for process tracking,
- sched for job scheduler,
- select for a job's node selection,
- switch for switch (interconnect) specific functions,
- task for task affinity to processors,
- topology methods for assigning nodes to jobs based on node
sacct — User command to view accounting information about jobs.
sacctmgr — User and administrator tool to manage accounting.
salloc — User command to allocate resources for a job.
sattach — User command to attach standard input, output and error files to a running job or job step.
sbatch — User command to submit a batch job (script for later execution).
sbcast — User command to broadcast a file to all nodes associated with an existing Slurm job.
scancel — User command to cancel (or signal) a job or job step.
scontrol — Administrator tool to manage Slurm.
sinfo — User command to get information on Slurm nodes and partitions.
slurmctld — Slurm central manager daemon code.
slurmd — Slurm daemon code to manage the compute server nodes including the execution of user applications.
slurmdbd — Slurm database daemon managing access to the accounting storage database.
sprio — User command to see the breakdown of a job's priority calculation when the Multifactor Job Priority plugin is installed.
squeue — User command to get information on Slurm jobs and job steps.
sreport — User command to view various reports about past usage across the enterprise.
srun — User command to submit a job, get an allocation, and/or initiation a parallel job step.
sshare — User command to view shares and usage when the Multifactor Job Priority plugin is installed.
sstat — User command to view detailed statistics about running jobs when a Job Accounting Gather plugin is installed.
strigger — User and administrator tool to manage event triggers.
sview — User command to view and update node, partition, and job state information.
Source Code Management
The latest code is in github: https://github.com/SchedMD/slurm. Creating your own branch will make it easier to keep it synchronized with our work.
Adding New Modules
Add the new file name to the Makefile.am file in the appropriate directory. Then execute autoreconf (at the top level of the Slurm source directory). Note that a relatively current version of auotmake is required. The autoreconf program will build Makefile.in files from the Makefile.am files. If any new files need to be installed, update the slurm.spec file to identify the RPM in which the new files should be placed
If new directories need to be added, add to the configure.ac file the path
to the Makefile to be built in the new directory. In summary:
autoreconf translates .am files into .in files
configure tranlates .in files, adding paths and version numbers.
Sending the standard output of "make" to a file makes it easier to see any
warning or error messages:
"make -j install >make.out"
Sample configuration files are included in the etc subdirectory. The slurm.conf can be built using a configuration tool. See doc/man/man5/slurm.conf.5 and the man pages for other configuration files for more details. init.d.slurm is a script that determines which Slurm daemon(s) should execute on any node based upon the configuration file contents. It will also manage these daemons: starting, signaling, restarting, and stopping them.
The testsuite files use a DejaGnu framework for testing. These tests are very limited in scope.
We also have a set of Expect Slurm tests available under the testsuite/expect directory. These tests are executed after Slurm has been installed and the daemons initiated. About 400 test scripts exercise all Slurm commands and options including stress tests. The file testsuite/expect/globals contains default paths and procedures for all of the individual tests. At the very least, you will need to set the slurm_dir variable to the correct value. To avoid conflicts with other developers, you can override variable settings in a separate file named testsuite/expect/globals.local.
Set your working directory to testsuite/expect before starting these tests. Tests may be executed individually by name (e.g. test1.1) or the full test suite may be executed with the single command regression.py. See testsuite/expect/README for more information.
Adding Files and Directories
If you are adding files and directories to Slurm, it will be necessary to re-build configuration files before executing the configure command. Update Makefile.am files as needed then execute autoreconf before executing configure.
Tricks of the Trade
You can make a single node appear to Slurm as a Linux cluster by running configure with the --enable-front-end option. This defines HAVE_FRONT_END with a non-zero value in the file config.h. All (fake) nodes should be defined in the slurm.conf file. These nodes should be configured with a single NodeAddr value indicating the node on which single slurmd daemon executes. Initiate one slurmd and one slurmctld daemon. Do not initiate too many simultaneous job steps to avoid overloading the slurmd daemon executing them all.
It is possible to run multiple slurmd daemons on a single node, each using a different port number and NodeName alias. This is very useful for testing networking and protocol changes, or anytime you want to simulate a larger cluster than you really have. The author uses this on his desktop to simulate multiple nodes. However, it is important to note that not all slurm functions will work with multiple slurmd support enabled (e.g. many switch plugins will not work, it is best to use switch/none).
Multiple support is enabled at configure-time with the
"--enable-multiple-slurmd" parameter. This enables a new parameter in the
slurm.conf file on the NodeName line, "Port=
Each slurmd needs to have its own NodeName, and its own TCP port number. Here is an example of the NodeName lines for running three slurmd daemons on each of ten nodes:
NodeName=foo[1-10] NodeHostname=host[1-10] Port=17001 NodeName=foo[11-20] NodeHostname=host[1-10] Port=17002 NodeName=foo[21-30] NodeHostname=host[1-10] Port=17003
It is likely that you will also want to use the "%n" symbol in any slurmd related paths in the slurm.conf file, for instance SlurmdLogFile, SlurmdPidFile, and especially SlurmdSpoolDir. Each slurmd replaces the "%n" with its own NodeName. Here is an example:
SlurmdLogFile=/var/log/slurm/slurmd.%n.log SlurmdPidFile=/var/run/slurmd.%n.pid SlurmdSpoolDir=/var/spool/slurmd.%n
You can manually start each slurmd daemon with the proper NodeName. For example, to start the slurmd daemons for host1 from the above slurm.conf example:
host1> slurmd -N foo1 host1> slurmd -N foo11 host1> slurmd -N foo21
If you have SysV init scripts, slurmd daemons will automatically be started by whenever MULTIPLE_SLURMD is set to yes in /etc/sysconfig/slurm. If your distribution uses systemd, you may want to use templating feature to define one slurmd.service file and registering each of your virtual nodes within it, for example:
[Unit] Description=Slurm node daemon After=network.target munge.service remote-fs.target ConditionPathExists=/etc/slurm.conf [Service] Type=forking EnvironmentFile=-/etc/sysconfig/slurmd ExecStart=/usr/sbin/slurmd -N%i $SLURMD_OPTIONS ExecReload=/bin/kill -HUP $MAINPID PIDFile=/var/run/slurmd-%i.pid KillMode=process LimitNOFILE=51200 LimitMEMLOCK=infinity LimitSTACK=infinity Delegate=yes [Install] WantedBy=multi-user.target
Then, enabling/managing a service like this (what is %i in the file will be replaced by what is after the @ in the command line):
systemctl enable slurmd@nodeXYZ systemctl start/stop/restart slurmd@nodeXYZ
Last modified 5 May 2020